Blackberry STORM 9530 - VERSION 5.0 Spécifications

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Page 1 - UI Guidelines

BlackBerry SmartphonesVersion 7.1UI Guidelines

Page 2 - SWD-20130814110800966

Three key principles of BlackBerryapplication designInformedActive people rely on their BlackBerry devices to keep them informed and up to date. Make

Page 3 - Contents

The terms of use of any BlackBerry product or service are set out in a separate license or other agreement with BlackBerryapplicable thereto. NOTHING

Page 4

Simplicity• Create a simple design that allows users to find what they want quickly and easily.• Reduce the number of steps that users need to take to

Page 5

Characteristic GuidelineSlower processor speeds Use background threads in your application to manage processor-intensivetasks. Slower processor speeds

Page 6 - What's new

Model Screen size (pixels) Pixelsper inchInteraction Application iconsize (pixels)BlackBerry Curve 8350iBlackBerry Curve 8520BlackBerry Curve 8530320

Page 7 - UI Guidelines What's new

Model Screen size (pixels) Pixelsper inchInteraction Application iconsize (pixels)BlackBerry Bold 9790 480 x 360 (portrait) 245 Touch screen, trackpad

Page 8 - Getting started

Model Screen size (pixels) Pixelsper inchInteraction Application iconsize (pixels)BlackBerry Torch 9850BlackBerry Torch 9860480 x 800 (portrait) 253 T

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BlackBerry devicemodelDisplay screen size Aspect ratio Pixels per inch Dot pitch (mm) InteractionBlackBerry Bold 9790smartphonePortrait view: 480 x360

Page 10 - Approachable

BlackBerry devicemodelDisplay screen size Aspect ratio Pixels per inch Dot pitch (mm) InteractionBlackBerry Torch9850 smartphoneBlackBerry Torch9860 s

Page 11 - UI Guidelines Getting started

By designing and evaluating the application in stages, you can focus on and evaluate the foundational elements early,reducing the chance of discoverin

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• Are there cultural differences that are important to address? Consider differences by region, language, age, andcorporate culture.Stage 2: Developin

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Published: 2013-08-14SWD-20130814110800966

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Evaluating the workflow provides information to help you close the gap between your understanding of the workflow andyour users' understanding of

Page 15

Feature ExampleSecure personal information anddataIf there are security risks associated with specific content, provide prompts tousers.Searching the

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User research method PurposeTerminology evaluation This type of evaluation provides feedback on the terms used across theapplication.Best practice: Or

Page 17 - Stages of application design

Design outputsYou can create the following design outputs:• Icons• Visual designsUser research methodsYou can use the following types of user research

Page 18 - Design outputs

InteractionsFind out about key fundamentals for trackpad, touch screen, and keyboard interactions.TrackpadUsers can use the trackpad to navigate and h

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• Allow users to easily move from one item to another by swiping across the trackpad. For example, allow users to see thenext or previous picture in a

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User action ResultPinch out or pinch in. These actions zoom in to and out from an item.Best practice: Implementing touch screen actions• Where possibl

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In addition to typing text, users can also use the keyboard to move around a screen (for example, to move around a map).However, navigation using the

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Reduced keyboards use SureType technology, which is designed to predict words as users type them. Users can type textusing the SureType input method o

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Related informationText fields, 77Best practice: Designing applications for differenttypes of keyboards• If you alter the functionality of a key, alwa

Page 24 - Interactions

Contents1 What's new...

Page 25 - Touch screen

Key UseUsers can also use the End/Power key for navigation. For example, if users press the End/Powerkey in an application, the Home screen appears. I

Page 26 - Keyboard

Key Use• Type a space.• Select a radio button, check box, or drop-down list item.• Insert a period (.) when pressed twice in a text field.• Insert a p

Page 27 - Virtual keyboard

Indicator Descriptionenter this mode on BlackBerry devices with a virtual keyboard, users press and hold the 123 keyuntil the lock indicator appears o

Page 28 - UI Guidelines Interactions

• For similar actions, use the same shortcut keys that are available in other applications . This approach createsconsistency for users.• Verify that

Page 29 - Key functionality

StrategiesLearn about the best practices for strategies such as setting focus, displaying images, text, and localization.Setting focus and highlightin

Page 30

Cursor or pointer PurposeCaret The caret cursor indicates the position of the cursor in a text field that users can type in.Text The text cursor indic

Page 31 - Typing indicators

PanningUsers can pan a picture, map, or web page by moving a finger on the trackpad, or, on BlackBerry devices with a touchscreen, users can use a fin

Page 32 - Shortcut keys

Displaying imagesImages can be displayed individually on the screen and as thumbnails in a table, list, or carousel.Use the single image view to displ

Page 33

Use thumbnail images in a carousel view to allow users to browse through a related set of images such as featured items ora photo album. This view req

Page 34 - Strategies

Guidelines for displaying thumbnail images in a carousel view• Avoid using a carousel view if the primary goal for users is to find a specific image.

Page 36 - Best practice: Zooming

Best practice: Displaying information on a screentemporarily• Avoid displaying information or components that users require to complete a task. Dis

Page 37 - Displaying images

Transition When to use DetailsUsers create a new item, send an item, or save anitem.The zoom transition is the most common type oftransition between s

Page 38 - UI Guidelines Strategies

TextFontsThe theme determines the default font for BlackBerry devices. Users can change the font and point size.A list of fonts and point sizes are av

Page 39

Guidelines for using end punctuation• Use end punctuation for complete sentences.• Insert one space following end punctuation if your application disp

Page 40 - Screen transitions

• Use acronyms consistently.• Use uppercase capitalization for acronyms unless the acronym is a trademark and includes lowercase letters. Forexample,

Page 41

LogosBlackBerry logos• Never typeset, recreate, or alter BlackBerry logos.Third-party logosInclude a third-party logo in software only if the RIM lega

Page 42 - Writing conventions

Term Commentcontinue (v) Use "continue" so users know when the steps in a process or procedure are notcomplete.company (n) Use "organiz

Page 43 - Guidelines for acronyms

Term Commentpicture (n) Use in the context of the camera and media applications. Use "image" in thecontext of the browser and HTML messages.

Page 44 - RIM trademarks

• notification (for example, using sound to notify users when new messages arrive)• feedback (for example, as users adjust the volume of a ring tone,

Page 45 - Word list

Best practice: Designing applications for differentlanguages and regionsGuidelines for layout• Leave enough space in your UI for translated text. The

Page 46

Tree views...

Page 47

the direction of the language. For example, in English, a leading component aligns along the left side of the screen. InArabic, a leading component al

Page 48 - Localization

• If you include graphics in your application, make sure that the graphics are localized. For example, in Arabic, questionmark icons are mirror images

Page 49 - Guidelines for layout

Guidelines for numbers• Make arrangements for singular and plural nouns on a per-language basis. Nouns in some languages can have oneform for both sin

Page 50

AccessibilityYou can help meet the needs of a diverse group of users by designing applications that people with disabilities orimpairments can use. In

Page 51

• If a process or application requires users to complete a series of lengthy or complex steps, list all the steps or screenswhere possible. Identify t

Page 52 - Guidelines for numbers

Containers and componentsDiscover the individual widgets and building blocks of the UI.Application screensAn application screen is the highest-level c

Page 53 - Accessibility

Best practice: Designing application screens• Use a limited number of nested layouts. The more nested layouts that you use to build your screen, the l

Page 54 - Guidelines for text

Best practice: Implementing dialog boxes• Be concise and try to avoid making users scroll in a dialog box. Include scroll arrows if your dialog box m

Page 55 - Containers and components

Guidelines for messages• Be specific. If possible, use one short sentence to clearly state the reason for displaying the dialog box and, ifnecessary,

Page 56 - Dialog boxes

Guidelines for button labels• Use clear, concise labels.• Use one-word labels where possible.• Avoid using the labels "Yes" and "No.&qu

Page 57

What's newFind out what's in the latest update.This version of UI guidelines provides information to help you make UI design decisions for a

Page 58 - Guidelines for messages

Information dialog boxesUse information dialog boxes to provide feedback about a user action. Information dialog boxes close automatically after apred

Page 59 - Alert dialog boxes

Best practice: Implementing input dialog boxes• Allow users to press the Escape key to close the dialog box.• Use a concise, descriptive phrase for f

Page 60 - Input dialog boxes

• Use verbs for labels that describe the associated action (for example, "Cancel," "Delete," "Discard," or "Save&qu

Page 61 - Inquiry dialog boxes

Best practice: Implementing status dialog boxes• Use a status dialog box when you cannot determine the duration of an operation. If you can determine

Page 62 - Status dialog boxes

• Application icon, descriptive title, and time• Application notifications, such as a new message indicator• Wireless connection indicators, including

Page 63 - Banner and title bars

In the scrollable view, users can move through each panel of content. Users can move through the panels continuously. Or,you can set a start and end p

Page 64 - Panel manager

Users can perform the following actions in a panel manager:User goal Action using the navigation keys Action using a touch screenSwitch panels. Move a

Page 65

• If there is a limited amount of space at the top of each tab, use icons instead of labels.Menus and toolbarsYou can use menus and toolbars to provid

Page 66 - Guidelines for tab views

Avoid including the same action in apop-up menu and a toolbar unless theactions are frequent.Toolbar Use Example Provides a quick and easy way forus

Page 67 - Menus and toolbars

User goalAction using the nagivationkeysAction using a touch screen Action using a physical keyboardClose the full menu. Press the Escape key. — Open

Page 68 - Full menus

Item DescriptionNote about version numbering This version of the UI Guidelines for BlackBerry Smartphones uses a numberingsystem that matches the vers

Page 69

• Include settings and infrequent actions in "Options."• Group menu items according to common usage or common functionality, and where poss

Page 70 - Guidelines for labels

• Use "Enable <mode>" to indicate that a specific state is turned on. Use "Disable <mode>" to indicate that a specific

Page 71 - Submenus

Best practice: Implementing submenus• Use submenus to reduce the number of menu items in a full menu. For example, if users have to scroll to see a

Page 72

Pop-up menusA pop-up menu provides users with a quick way to access the most common actions for a highlighted item. You can alsouse a pop-up menu if a

Page 73 - Pop-up menus

• Only include the most common actions for a highlighted item in a pop-up menu.• Include an icon and a label for each item in the pop-up menu.Guidelin

Page 74 - Toolbars

User goal Action using a touch screenDisplay a tooltip. Touch the icon.Users cannot interact with a toolbar using a trackpad. Most BlackBerry devices

Page 75 - Guidelines for icons

• If an action is not possible for the current context but is possible for other items in the screen, dim the icon in thetoolbar.• Include a maximum o

Page 76 - Text fields

the text onto two lines instead. If you cannot wrap the text, consider using an abbreviation. Otherwise, use an ellipsis(...) to indicate that the tex

Page 77

Type of text field DescriptionText In text fields, users type text. Users can cut, copy, and paste text in text fields. When the cursorreaches the end

Page 78

Users can also use a search field in an application to search for items in that application. For example, users can search foran email message in a m

Page 79

Getting startedExplore the design principles and get more information on designing for different BlackBerry smartphones.Designing applications for Bla

Page 80 - Implementing search fields

Best practice: Implementing search• For content that is not located on the BlackBerry device, start the search after users submit the search. Do not s

Page 81 - Choice fields

Choice fieldsCheck boxesUse check boxes for binary options that users can understand easily. For example, use a check box for an option that canbe tur

Page 82 - Drop-down lists

• Place labels on the right side of check boxes. On Option screens, place labels on the left side of check boxes.• Use sentence case capitalization.Dr

Page 83 - Radio buttons

• Place the label on the left side of a drop-down list.• Use title case capitalization for drop-down list labels and values (unless the values read mo

Page 84

• Do not use end punctuation.PickersYou can use pickers to help users choose an item from a list easily.Type of picker DescriptionFile This picker all

Page 85 - Spin boxes

Type of picker Description User goal Action using the navigation keys Action using a touch screenFind an item in the list. Move a finger vertically on

Page 86 - Tree views

Best practice: Implementing spin boxes• Use spin boxes for a list of sequential items.• Use drop-down lists for non-sequential items or items with ir

Page 87

Best practice: Implementing tree views• Provide a pop-up menu if users can perform multiple actions when they click a parent node.• Include a root no

Page 88

Best practice: Implementing buttons• Avoid using buttons on an application screen. To provide actions that are associated with a screen, use the appli

Page 89

Use a progress indicator if you can determine the duration of an action. Progress indicators include a label to indicate whatthe action is and a hori

Page 90 - Lists and tables

This section provides guidelines on how to approach application design, with specific considerations for BlackBerrydevices. It does not tell you how t

Page 91

• Use sentence case capitalization.Lists and tablesUse lists and tables to display items that users can highlight and open. If the list is long, items

Page 92 - Icons and indicators

Users can perform the following actions in lists and tables:User goalAction using the navigationkeysAction using a touch screen Action using a physic

Page 93

Icons and indicatorsFind sizes and best practices for icons and indicators.Icons and indicators are pictorial representations of objects. They can vis

Page 94

BlackBerry device model Application icon sizeBlackBerry Bold 9790 smartphone 68 x 68 pixelsBlackBerry Bold 9900 smartphoneBlackBerry Bold 9930 smartph

Page 95 - BlackBerry 7 theme

BlackBerry device model Banner indicator size Title bar indicator sizeBlackBerry 9620 smartphone 25 x 22 pixels 19 x 19 pixelsBlackBerry Bold 9790 sma

Page 96 - Examples of combinations

To find the meaning of a specific icon, see the Icon Guide that matches your version of BlackBerry Device Software.Best practice: Designing icons and

Page 97 - Related information

Material Example Guidelines• Avoid rendering icons completely in gray. These icons can appear to beunavailable.Paper• Add details such as lines or hol

Page 98 - Legal notice

Combinations ExampleGlass and paperRelated informationDimensions for application icons on BlackBerry devices, 92UI Guidelines Icons and indicators97

Page 99

Legal notice©2013 BlackBerry. All rights reserved. BlackBerry® and related trademarks, names, and logos are the property ofBlackBerry Limited and are

Page 100 - UI Guidelines Legal notice

PERFORMANCE OR NON-PERFORMANCE OF ANY SOFTWARE, HARDWARE, SERVICE, OR ANY THIRD PARTYPRODUCTS AND SERVICES REFERENCED HEREIN INCLUDING WITHOUT LIMITAT

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